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∎ Download Free Game Night edition by Jonny Nexus Literature Fiction eBooks

Game Night edition by Jonny Nexus Literature Fiction eBooks



Download As PDF : Game Night edition by Jonny Nexus Literature Fiction eBooks

Download PDF Game Night  edition by Jonny Nexus Literature  Fiction eBooks

At the far end of creation, in a not so intelligently designed realm, five adventurers near the climax of an epic quest, upon which hangs the fate of their world. Sadly for them, however, they are but pieces in a roleplaying game being played by a group of bickering gods.

Epic events will unfold, only to then unravel. Secrets will be revealed and then forgotten. A much-abused reality will warp, mutate, rewind, and – on occasion – capitulate. Stupidity will birth tragedy; mischief will spawn chaos; malevolent arrogance will conjure forth genuine evil.

A story of myth and legend twelve thousand years in the making is heading towards its final chapter.

It’s game night.

What people are saying about Game Night and Jonny Nexus


“Game Night is gut-bustingly, rib-tearingly, bed-wettingly hilarious. It’s also sharply observed, cunningly crafted and decidedly well-written, but it’s the funny that leaves the impact ... The best novel ever written about gaming. One of the funniest novels ever written about anything.”
Steve Darlington, gaming writer

"A Pratchett-esque debut novel of gods, roleplaying, and game-night kerfuffles. Buy Game Night. It's a fun, fresh, irreverent read that'll ring true to any gamer even if, unlike the protagonists, you happen not to be a god."
John Kovalic, Writer & Artist (Dork Tower, Munchkin)

“Anyone who has gamed for more than 30 seconds will recognize the gamer archetypes displayed in "Game Night" (And if you don't, you're either extremely lucky or in denial). Nexus has turned these archetypes into TRUE archetypes - as in gods - as you watch them blunder and argue through a gaming session. "
James R. Jenkins,

"This is the best work of gaming fiction I have ever read."
Crothian, ENWorld Forums

"Start with a generous helping of Terry Prachett, add a dash of Douglas Adams, a pinch of Christopher Moore and season heavily with Dead Gentlemen’s Gamers. This is one of those few books that I actually laughed out loud when I read it. All in all, it's a fun look at life around the gaming table through the eyes of a group of slightly dysfunctional gods."
The Geek Life Project

Game Night edition by Jonny Nexus Literature Fiction eBooks

Not horrible but not all that memorable. The plot is loosely based on a D&D-style game played by the gods, using mortals as their characters. Sadly, there's no investment in any of the characters and no real accomplishment...I finished the book and was thinking, "Okay, yeah...so? Where's the point?"

Some enjoyable scenes detailing the gamer archetypes, but having played D&D since it was called Basic D&D (yes, I'm old), I can say I've never had the (dis)pleasure of enduring a game anywhere near as horrible as depicted in this book. No DM or halfway decent gamer I know would have put up with a modicum of that inanity. Sure, it can be argued that was the point: showing how inept the gods actually were at gaming, but ultimately it made no sense and had no point.

My advice? Read it if its free and you're bored. Otherwise, spend your time actually gaming, or failing that, read the "Caverns & Creatures" series instead. Heck, read the webcomic "d20 Monkey"

Product details

  • File Size 1015 KB
  • Print Length 214 pages
  • Page Numbers Source ISBN 150879510X
  • Simultaneous Device Usage Unlimited
  • Publisher Wild Jester Press; 2 edition (June 22, 2011)
  • Publication Date June 22, 2011
  • Sold by  Digital Services LLC
  • Language English
  • ASIN B0057JPZSG

Read Game Night  edition by Jonny Nexus Literature  Fiction eBooks

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Game Night edition by Jonny Nexus Literature Fiction eBooks Reviews


... or just maybe that was a nitemare. ;-)

Anyway, this book is hilarious. Each "character" is a deity of sorts, who is running a stereotypical gamer archetype. If you have played in many games, you'll recognize every one of these, and be able to set your own name or experiences to that PC-archetype. And then there's the DM- constantly annoyed by the cluelessness of his players, but not without faults of his own. You'll know him too. Or maybe you'll see yourself in one of them.....

As has been said, it's a little Terry Pratchett-like, but it comes to a rather unsatisfactory end.

Still, if you are a RPGer- or even just hang out with RPGers- read this book.
It tries hard, but ultimately doesn't deliver.
On the other hand, it's exactly like all the worst games I ever played, so there's that.

Longer version The story doesn't deliver on the unspoken promise of a change, a conclusion that is somehow based on why we read stories--our hope of a transformation. This story is, if you are an RPG fan, exactly like that game with the people that you didn't like all that much. And it concludes about as satisfactorily.
The reading itself is acceptable, and the transitions between god and "character" are decent, which is what kept me driving until the end. Maybe I'll try another of Nexus' books sometime.
A fun adventure for a casual reader of fantasy but Game Night is very much for the in crowd of D&D and other pen and paper role-playing gamers. I'm not or have never been part of that so some of the in-jokes and parody was lost on me.It's a neat approach of gods playing a game and role-playing as mortals following an adventure planned by the Allfather who serves as game master. So basically the AllFather created all the gods and a infinite space so gods could create their own worlds as they see fit. While other gods create certain worlds like "Mr. Six Days" the AllFather has taken time to create a word of fantasy so he can tell an impressive tale at a upcoming gods summet. He has some lesser gods playing his game and his latest adventure does not go as planned as the other gods characters fight for the spotlight. The ideas in the adventure are fun and when the game is going the book is fun. But it derails as the players argue over rules and the allfather has to rewind or fast forward at times just to keeo the game moving. This soon becomes annoying as the reason to do so is repetitive. Its ruined by one of the gods player characters insist of attacking everything.

I understand the book is making fun of those types of characters people make in D&D style games but the author keeps it as a focus for much of the story. He goes into some detail of the world all these gods live in, but misses a huge opportunity in not exploring it enough. If you like role-playing games ans play them you will likely enjoy it more than I did. This genre was a new experience for me and I only was ok with it.didn't hate it but didn't love it or like it really. Just blah after the midpoint. Dont read this if you have not played pen&paper rpgs or you will understand some of in-joke content
Full disclosure - I have not read nor even opened the version of this book yet. However I do have the paperback that is signed by Jonny Nexus from a gaming convention (Origins or Gencon, I don't remember which) several years ago. I bought the kindle version simply because my dead trees version is not again well - having read it several times as well as lending it to several of my gaming friends, it is fairly beat up and dog eared, which is a bit frustrating for a signed book.

I have found that my reading time has grown quite limited as my children got older and I got busier with other hobbies - but it did seem that I would find time to read certain books that caught my eye. The newest Neil Gaiman novel for instance. And this one. The concept of gods playing an RPG where their characters are mortals is just brilliant. But even mores so is the interaction between them - if you have ever played a real pen and paper RPG, where a table of geeks sits around with snacks casting magic missiles into the darkness while one of them rumbles about in the kitchen looking for Mountain Dew, then you have played through so many of the scenes in this book.

Watching as the players go through many standard RPG tropes, much like real players in the 'real world' do brought back so many happy memories of controlling my own 'mortal' and throwing the knuckle bones looking for successes. When they start taking back actions - "I didn't do that" and you can see how that would actually affect the mortals in the world - you just have to laugh out loud.

If you are a fan of RPGs and can laugh at yourself (and your gaming buddies) then this is a book you will love. And it isn't like Douglas Adams or Terry Pratchett at all (since that seems to be a death signal for books)
Not horrible but not all that memorable. The plot is loosely based on a D&D-style game played by the gods, using mortals as their characters. Sadly, there's no investment in any of the characters and no real accomplishment...I finished the book and was thinking, "Okay, yeah...so? Where's the point?"

Some enjoyable scenes detailing the gamer archetypes, but having played D&D since it was called Basic D&D (yes, I'm old), I can say I've never had the (dis)pleasure of enduring a game anywhere near as horrible as depicted in this book. No DM or halfway decent gamer I know would have put up with a modicum of that inanity. Sure, it can be argued that was the point showing how inept the gods actually were at gaming, but ultimately it made no sense and had no point.

My advice? Read it if its free and you're bored. Otherwise, spend your time actually gaming, or failing that, read the "Caverns & Creatures" series instead. Heck, read the webcomic "d20 Monkey"
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